Fire a TITS trigger on a channel point redeem
Basic
Graph structure (text alternative)
Trigger: onChannelPointRedeem
Nodes:
- On Channel Point Redeem
(entry.onChannelPointRedeem) - Text
(data.literal.string) - TITS: Activate Trigger
(tits.activateTrigger) - Return
(flow.return)
Connections:
- On Channel Point Redeem.out → TITS: Activate Trigger.in
- Text.value → TITS: Activate Trigger.trigger
- TITS: Activate Trigger.out → Return.in
Walkthrough
Let viewers spend channel points to fire a TITS trigger: a bundled throw of items, sound, and count.
How it works
- On Channel Point Redeem fires when a viewer redeems a reward, binding the reward title, cost, and who redeemed it.
- TITS: Activate Trigger fires the named trigger (here
Confetti Blast), which throws whatever items and sound you bundled into it inside TITS.
A trigger is the tidy way to react to a redeem: set the item mix, sound, and count once in TITS, then just name
it here. Change the Confetti Blast literal to match one of your triggers. To gate on a specific reward, branch
on the trigger's rewardTitle output first.
Start from On Channel Point Redeem and TITS: Activate Trigger.
