Skip to main content
Corvus Connection

On Hype Train End

Twitch
entry.onHypeTrainEndFires when a hype train ends. Binds the final level and total (progress/goal are 0).Triggers when a hype train ends.

Outputs

Name
Kind
Type
Flags
outExecexecNone
levelDataSystem.Int32multiplexed
totalDataSystem.Int32multiplexed

Parameters

Name
Type
Required
Default
Choices
cooldownSecondsSystem.Int32no0None
perUserCooldownSecondsSystem.Int32no0None
debounceMsSystem.Int32no0None
dedupeKeySystem.Stringno""None
maxConcurrencySystem.Int32no0None

Lowers to C#

[OnHypeTrainEnd] Handle(ctx, HypeTrainContext e)