On Hype Train Progress
TwitchOutputs
| out | Exec | exec | None |
| level | Data | System.Int32 | multiplexed |
| progress | Data | System.Int32 | multiplexed |
| goal | Data | System.Int32 | multiplexed |
| total | Data | System.Int32 | multiplexed |
Parameters
| cooldownSeconds | System.Int32 | no | 0 | None |
| perUserCooldownSeconds | System.Int32 | no | 0 | None |
| debounceMs | System.Int32 | no | 0 | None |
| dedupeKey | System.String | no | "" | None |
| maxConcurrency | System.Int32 | no | 0 | None |
Lowers to C#
[OnHypeTrainProgress] Handle(ctx, HypeTrainContext e)