On Player Downed
Rpg
Trigger
Portent preview
Pro
EngagementAlerts
Outputs
out | Exec | exec | None |
twitchUserId | Data | System.String | multiplexed |
displayName | Data | System.String | multiplexed |
secondsUntilFightable | Data | System.Int32 | multiplexed |
cause | Data | System.String | multiplexed |
- Name
- out
- Kind
- Exec
- Type
- exec
- Flags
- None
- Name
- twitchUserId
- Kind
- Data
- Type
- System.String
- Flags
- multiplexed
- Name
- displayName
- Kind
- Data
- Type
- System.String
- Flags
- multiplexed
- Name
- secondsUntilFightable
- Kind
- Data
- Type
- System.Int32
- Flags
- multiplexed
- Name
- cause
- Kind
- Data
- Type
- System.String
- Flags
- multiplexed
Bindings
twitchUserId | System.String | The downed viewer's Twitch user id. |
displayName | System.String | The downed viewer's display name. |
secondsUntilFightable | System.Int32 | Seconds until the viewer can fight again. |
cause | System.String | What downed the viewer: boss or encounter. |
- Name
- twitchUserId
- Type
- System.String
- Description
- The downed viewer's Twitch user id.
- Name
- displayName
- Type
- System.String
- Description
- The downed viewer's display name.
- Name
- secondsUntilFightable
- Type
- System.Int32
- Description
- Seconds until the viewer can fight again.
- Name
- cause
- Type
- System.String
- Description
- What downed the viewer: boss or encounter.
Parameters
cooldownSeconds | System.Int32 | no | 0 | None |
perUserCooldownSeconds | System.Int32 | no | 0 | None |
debounceMs | System.Int32 | no | 0 | None |
dedupeKey | System.String | no | \u0022\u0022 | None |
maxConcurrency | System.Int32 | no | 0 | None |
- Name
- cooldownSeconds
- Type
- System.Int32
- Required
- no
- Default
- 0
- Choices
- None
- Name
- perUserCooldownSeconds
- Type
- System.Int32
- Required
- no
- Default
- 0
- Choices
- None
- Name
- debounceMs
- Type
- System.Int32
- Required
- no
- Default
- 0
- Choices
- None
- Name
- dedupeKey
- Type
- System.String
- Required
- no
- Default
- \u0022\u0022
- Choices
- None
- Name
- maxConcurrency
- Type
- System.Int32
- Required
- no
- Default
- 0
- Choices
- None
Lowers to C#
[OnPlayerDowned] Handle(ctx, PlayerDownedContext e)Used in
- Nudge a downed viewer (Example)
