Author encounters and pools
An encounter is a challenge a viewer rolls against. You set the stat it tests, how hard it is, the die, and the loot table it rewards on a win.
Encounter
Encounter: storm-wraith
governing stat: Wits
difficulty class: 14
die: d20
loot table: storm-cachePut encounters in a pool
Exploration draws from a pool of encounters, each with its own weight. Give one pool the default so a plain explore has somewhere to pull from.
Exploration pool
Exploration pool: the-tempest (default)
encounter: storm-wraith weight: 3
encounter: still-water weight: 12Or hand the fight to a flow
For anything more than a single roll, point the encounter at a flow you author instead of the built-in resolution. The flow becomes the fight, so you can add branching, messages, or multi-step logic. Wiring the RPG into flows is covered later on this track.
Mark this step done to continue.
