Warn on a downing boss retaliation
Medium
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Trigger: onRpgBossRetaliation
Nodes:
- On Boss Retaliation
(entry.onRpgBossRetaliation) - If
(flow.if) - Send Chat Message
(action.sendChat) - Send Chat Message
(action.sendChat) - Text
(data.literal.string) - Text
(data.literal.string) - Return
(flow.return)
Connections:
- On Boss Retaliation.downed → If.condition
- On Boss Retaliation.out → If.in
- If.then → Send Chat Message.in
- Text.value → Send Chat Message.text
- Send Chat Message.out → Return.in
- If.else → Send Chat Message.in
- Text.value → Send Chat Message.text
- Send Chat Message.out → Return.in
Walkthrough
Warn a viewer only when a boss retaliation actually knocks them out.
How it works
- On Boss Retaliation fires every time a viewer takes chip damage for swinging at the boss. It binds their remainingHp, the damageTaken, and whether the hit downed them.
- If branches on the downed flag directly (it is already a true/false value).
- The then path warns the downed viewer; the else path cheers them on.
- Either Send Chat Message ends at Return.
Because retaliation fires on every swing, branching on downed keeps chat quiet until a hit really matters. See On Boss Retaliation for every field it binds.
