On Boss Retaliation
Rpg
Trigger
Portent preview
Pro
EngagementAlerts
Outputs
out | Exec | exec | None |
twitchUserId | Data | System.String | multiplexed |
displayName | Data | System.String | multiplexed |
bossSlug | Data | System.String | multiplexed |
damageTaken | Data | System.Int64 | multiplexed |
remainingHp | Data | System.Int64 | multiplexed |
downed | Data | System.Boolean | multiplexed |
- Name
- out
- Kind
- Exec
- Type
- exec
- Flags
- None
- Name
- twitchUserId
- Kind
- Data
- Type
- System.String
- Flags
- multiplexed
- Name
- displayName
- Kind
- Data
- Type
- System.String
- Flags
- multiplexed
- Name
- bossSlug
- Kind
- Data
- Type
- System.String
- Flags
- multiplexed
- Name
- damageTaken
- Kind
- Data
- Type
- System.Int64
- Flags
- multiplexed
- Name
- remainingHp
- Kind
- Data
- Type
- System.Int64
- Flags
- multiplexed
- Name
- downed
- Kind
- Data
- Type
- System.Boolean
- Flags
- multiplexed
Bindings
twitchUserId | System.String | The attacking viewer's Twitch user id. |
displayName | System.String | The attacking viewer's display name. |
bossSlug | System.String | The slug of the boss that struck back. |
damageTaken | System.Int64 | How much HP the viewer lost to the retaliation. |
remainingHp | System.Int64 | The viewer's HP after the retaliation. |
downed | System.Boolean | True when this hit downed the viewer. |
- Name
- twitchUserId
- Type
- System.String
- Description
- The attacking viewer's Twitch user id.
- Name
- displayName
- Type
- System.String
- Description
- The attacking viewer's display name.
- Name
- bossSlug
- Type
- System.String
- Description
- The slug of the boss that struck back.
- Name
- damageTaken
- Type
- System.Int64
- Description
- How much HP the viewer lost to the retaliation.
- Name
- remainingHp
- Type
- System.Int64
- Description
- The viewer's HP after the retaliation.
- Name
- downed
- Type
- System.Boolean
- Description
- True when this hit downed the viewer.
Parameters
cooldownSeconds | System.Int32 | no | 0 | None |
perUserCooldownSeconds | System.Int32 | no | 0 | None |
debounceMs | System.Int32 | no | 0 | None |
dedupeKey | System.String | no | \u0022\u0022 | None |
maxConcurrency | System.Int32 | no | 0 | None |
- Name
- cooldownSeconds
- Type
- System.Int32
- Required
- no
- Default
- 0
- Choices
- None
- Name
- perUserCooldownSeconds
- Type
- System.Int32
- Required
- no
- Default
- 0
- Choices
- None
- Name
- debounceMs
- Type
- System.Int32
- Required
- no
- Default
- 0
- Choices
- None
- Name
- dedupeKey
- Type
- System.String
- Required
- no
- Default
- \u0022\u0022
- Choices
- None
- Name
- maxConcurrency
- Type
- System.Int32
- Required
- no
- Default
- 0
- Choices
- None
Lowers to C#
[OnBossRetaliation] Handle(ctx, BossRetaliationContext e)Used in
- Warn on a downing boss retaliation (Example)
