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Corvus Connection

Throw items when a viewer cheers

Basic
When a viewer cheers bits, pelt your avatar with a burst of TITS items.
On CheeroutdisplayNamebitsmessageisAnonymousTextvalueTITS: Throw ItemsinitemoutReturnin
Graph structure (text alternative)

Trigger: onCheer

Nodes:

  • On Cheer (entry.onCheer)
  • Text (data.literal.string)
  • TITS: Throw Items (tits.throwItems)
  • Return (flow.return)

Connections:

  • On Cheer.out → TITS: Throw Items.in
  • Text.value → TITS: Throw Items.item
  • TITS: Throw Items.out → Return.in

Walkthrough

Pelt your avatar with items whenever a viewer cheers bits.

How it works

  1. On Cheer fires when a viewer cheers, binding the bit count, message, and who cheered.
  2. TITS: Throw Items throws the named item (here three Tomatos, one every 0.1s) at your avatar.

Change the Tomato literal to any item you've set up in TITS, and tune count and delaySeconds on the throw node for a lighter or heavier barrage. Want only big cheers to throw? See Barrage on a big cheer.

Both TITS nodes are no-ops when TITS isn't connected, so the flow is safe to leave enabled. Start from On Cheer and TITS: Throw Items.

Uses these nodes