Throw items when a viewer cheers
Basic
Graph structure (text alternative)
Trigger: onCheer
Nodes:
- On Cheer
(entry.onCheer) - Text
(data.literal.string) - TITS: Throw Items
(tits.throwItems) - Return
(flow.return)
Connections:
- On Cheer.out → TITS: Throw Items.in
- Text.value → TITS: Throw Items.item
- TITS: Throw Items.out → Return.in
Walkthrough
Pelt your avatar with items whenever a viewer cheers bits.
How it works
- On Cheer fires when a viewer cheers, binding the bit count, message, and who cheered.
- TITS: Throw Items throws the named item (here three
Tomatos, one every 0.1s) at your avatar.
Change the Tomato literal to any item you've set up in TITS, and tune count and delaySeconds on the
throw node for a lighter or heavier barrage. Want only big cheers to throw? See
Barrage on a big cheer.
Both TITS nodes are no-ops when TITS isn't connected, so the flow is safe to leave enabled. Start from On Cheer and TITS: Throw Items.
